Difference between revisions of "USA"

From Major Command - Risk Game Wiki
Jump to: navigation, search
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==USA==
+
{{#seo:
[[file:USAnames.jpg|900px]]
+
|title=USA Risk Game Map | Play Risk for Free
 +
|titlemode=replace
 +
|description=USA map has three advantageous points for growth: New England, Great Lakes and the West, which gives easy access to Four Corners.
 +
}}
  
==Stats==
+
[[Maps|'''Back to Maps Overview''']]<br />
  
Regions:48
+
= USA Risk Game Map =
Commands 8
+
[[file:USAnames.jpg|925px]]
Special Features: None
+
[[File:USA-brieftab.jpg|630px|thumb|right|Brief tab showing command bonuses]]
  
==Strategy and Tips==
+
== Stats ==
  
USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced players will exhaust themselves fighting over these commands, allowing the savvy player to displace or even eliminate them when the time is right.
+
Regions:48<br/>
 +
Commands 8<br/>
 +
Special Features: None<br/>
  
As a standard-gameplay medium-sized map, gameplay on USA won't be all that different from gameplay on [[Classic Evolved]] or [[South America]].
+
== Strategy and Tips ==
  
Recommended settings:
+
USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced Risk players will exhaust themselves fighting over these commands, allowing the savvy Risk player to displace or even eliminate them when the time is right.
Singles: 4-8p
 
Teams: 4-8p
 
Escalate reserves
 
Path3 or Path/1 reinforcements
 
  
==History==
+
As a standard Risk gameplay medium-sized map, Risk gameplay on USA won't be all that different from Risk gameplay on [[Classic Evolved]] or [[South America]].
  
Gameplay: Incandenza
+
<u>Recommended settings</u><br/>
Graphics: RjBeals
+
Singles: 4-8p<br/>
 +
Teams: 4-8p<br/>
 +
Reserves: Escalate<br/>
 +
Reinforcements: Path3 or Path/1<br/>
 +
 
 +
== History ==
 +
 
 +
Risk gameplay: [https://www.majorcommand.com/user/incandenza/ Incandenza]<br/>
 +
Graphics: [https://www.majorcommand.com/user/rjbeals/ RjBeals]<br/>

Latest revision as of 02:07, 25 May 2020


Back to Maps Overview

USA Risk Game Map

USAnames.jpg

Brief tab showing command bonuses

Stats

Regions:48
Commands 8
Special Features: None

Strategy and Tips

USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced Risk players will exhaust themselves fighting over these commands, allowing the savvy Risk player to displace or even eliminate them when the time is right.

As a standard Risk gameplay medium-sized map, Risk gameplay on USA won't be all that different from Risk gameplay on Classic Evolved or South America.

Recommended settings
Singles: 4-8p
Teams: 4-8p
Reserves: Escalate
Reinforcements: Path3 or Path/1

History

Risk gameplay: Incandenza
Graphics: RjBeals