Difference between revisions of "Classic Massive"

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==Classic Massive==
 
==Classic Massive==
 
[[File:Massivenames.jpg|900px]]
 
[[File:Massivenames.jpg|900px]]
 
+
[[File:CM-brieftab.jpg|630px|thumb|right|Brief tab showing command bonuses]]
 
==Stats==
 
==Stats==
  
 
Regions:127
 
Regions:127
 +
<br/>
 
Commands: 25
 
Commands: 25
 +
<br/>
 
Special Features: None
 
Special Features: None
  
Line 12: Line 14:
 
With so many regions, consolidating an early foothold is key. Any of the abundance of small commands can provide a good starting-off point, but control of larger commands, or even whole continents (especially South America and Oceania) can contribute mightily to eventual victory.
 
With so many regions, consolidating an early foothold is key. Any of the abundance of small commands can provide a good starting-off point, but control of larger commands, or even whole continents (especially South America and Oceania) can contribute mightily to eventual victory.
  
Recommended settings:
+
<u>'''Recommended settings'''</u>
Singles: 6-12p
+
Singles: 6-12p<br/>
Team games: 4-12p
+
Team games: 4-12p<br/>
Escalate reserves
+
Reserves: Escalate<br/>
Path/3, Anywhere/3, Anywhere/Unlimited reinforcements
+
Reinforcement: Path/3, Anywhere/3, Anywhere/Unlimited
  
 
==History==
 
==History==
  
Gameplay: Incandenza
+
Gameplay: Incandenza<br/>
 
Graphics: RjBeals
 
Graphics: RjBeals

Revision as of 00:45, 6 October 2015

Classic Massive

Massivenames.jpg

Brief tab showing command bonuses

Stats

Regions:127
Commands: 25
Special Features: None

Strategy and Tips

With so many regions, consolidating an early foothold is key. Any of the abundance of small commands can provide a good starting-off point, but control of larger commands, or even whole continents (especially South America and Oceania) can contribute mightily to eventual victory.

Recommended settings Singles: 6-12p
Team games: 4-12p
Reserves: Escalate
Reinforcement: Path/3, Anywhere/3, Anywhere/Unlimited

History

Gameplay: Incandenza
Graphics: RjBeals