From Major Command - Risk Game Wiki
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− | The game's Objective determines how to win the game and how points are awarded. There are three different possible objectives.
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− | NOTE: In teams games, Mercenary and Assassin are only available if there are more than two teams in the game
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− | ==== Standard ====
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− | Only the winner of the game gains points, at the expense of all other players/teams.
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− | ==== Mercenary ====
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− | Players gain points from every other player they eliminate. In team games, points are awarded for eliminating players, rather than teams.
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− | ==== Assassin ====
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− | Each player is randomly assigned a target, who is highlighted in the [[Game_Interface#Info Tabs|Intel tab]] and noted privately in the Chatter tab. The winner is the player whose target is eliminated, even if by a third party. In team games, each team is assigned a player on another team as a target.
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− | ==== As One ====
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− | A special option for team Mercenary and Assassin games, As One treats teams as discrete units. Thus, in Mercenary, points are only awarded for eliminating the last member of a team. In Assassin, each team is assigned another team as a target, and must eliminate all members of that team to prevail.
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Revision as of 07:01, 2 March 2011