Difference between revisions of "Maps"
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=== '''[[Classic Mini]]''' === | === '''[[Classic Mini]]''' === | ||
− | [[File:Mininames.jpg|200px|right|link=http://www.majorcommand.com/ | + | [[File:Mininames.jpg|200px|right|link=http://www.majorcommand.com/wiki/Classic_Mini]] |
[[Classic Mini]] is the map for people who like their action fast and furious. With so few regions, players will be challenged to make the most of scant resources. Try a 12-player game for a real thrill! | [[Classic Mini]] is the map for people who like their action fast and furious. With so few regions, players will be challenged to make the most of scant resources. Try a 12-player game for a real thrill! | ||
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* Number of Regions: 24 | * Number of Regions: 24 | ||
* Number of Commands: 6 | * Number of Commands: 6 | ||
− | * Special Features: Double Dipping | + | * Special Features: [[Mapspecialfeatures#Double_Dipping|Double Dipping]] |
= The Open Series = | = The Open Series = |
Revision as of 05:27, 24 February 2015
Note: Clicking On The Map Names Will Take You To Each Map's Dedicated Page
The Classics Series
The Major Command's collection of world maps.
Classic Antiquus
By God, we have finally been revealed to the world as we know it. As a Captain you have sail the seas and seen lands near and far, and you believe that you have found everything there is to explore. Shall you convince the world that this is how the world is, or will people find out that there is more to this world? At the horizon, you suddenly see something awfully familiar...
- Number of Regions: 42
- Number of Commands: 6
Classic Evolved
Classic Evolved is the entry-level map for MajorCommand. Easy to pick up and play, Classic Evolved is the perfect map for the first-time player, while also being excellent for veteran players.
- Number of Regions: 50
- Number of Commands: 7
Classic Massive
Classic Massive is Classic Evolved on steroids. Currently the largest map on MajorCommand, Classic Massive provides a new challenge for players looking to conquer the world.
- Number of Regions: 127
- Number of Commands: 25
Classic Mini
Classic Mini is the map for people who like their action fast and furious. With so few regions, players will be challenged to make the most of scant resources. Try a 12-player game for a real thrill!
- Number of Regions: 24
- Number of Commands: 6
- Special Features: Double Dipping
The Open Series
The maps in the Major Command collection on all grounds and styles.
The World
Maps from different parts of the world in different sizes for your domination needs
Australia
Bring along that beer which you got in your tucker bag, we'll sit down and play MajCom under the Coolibah tree. And I'll sing as I roll my dice next to the billabong, and let my troops kill yours one two three. Waltzing Matilda, I'm gonna kill ya, all on this map of me ol' country. Now watch out pommies, yanks and whoever there may be, you'll come a Waltzing Matilda with me.
- Number of Regions: 52
- Number of Commands: 9 (+3 coupling commands)
- Special Features: Nested Commands
Balkan Peninsula
At the crossroad of Europe and Middle East, lies this mountainous region between conflicts of distinct identity and fragmentation. Many empires and countries rose and fell in this land, divided against itself, or formed coalitions with others to fight against greater threats. Will you be able to unite the people of different backgrounds, and bring them peace?
- Number of Regions: 74
- Number of Commands: 13 (+1 Inner Commands, +1 Shipping Lane Special Command)
- Special Features: Inner Commands, Dead Space, Flexible Command
The British Isles
The British Isles allows players to contest everything from London neighborhoods to the Scottish Highlands against a Victorian backdrop. Many small commands are available, making this an excellent map for larger games.
- Number of Regions: 67
- Number of Commands: 13
- Special Features: Breakouts
Cold War Europe
Cold War Europe takes players back to the days when nuclear annihilation seemed but a heartbeat away. The map features several small commands, along with innovative auto-deploy in East and West Germany.
- Number of Regions: 42
- Number of Commands: 7
- Special Features: Auto-deployment
Conflict Africa
- Number of Regions: 72
- Number of Commands: 16
- Special Features: One Way Attacks, Auto-deploy, Killer Neutrals
Far East Asia
An original game play feature on this map are the nested commands - smaller bonus commands that sit within their larger parents, the Indian subcontinent and Malay Archipelago. We encourage everyone to give this one a shot. Grab some tea, achieve a zen state of mind, then destroy your opponents on this beautiful map.
- Number of Regions: 42
- Number of Commands: 6 (+2 Inner Commands)
- Special Features: Inner Commands, Dead Space
Middle East Asia
Through out the ages passed and ages to come, man continues to wage war across the Middle East. Alexander the Great, Julius Caesar, Genghis Khan... With a numerous number of reasons to march into this land. Even at the present, super powers are making an attempt to control oil fields in the region. Will conquering this land bring peace to the people for good?
- Number of Regions: 42
- Number of Commands: 9 (+1 Oil Field special Command)
- Special Features: Flexible Command
North America
North America is one of the largest maps on MajorCommand, encompassing Canada, the United States, and Mexico, along with Greenland and Guatemala. With a variety of commands and gameplay options, North America is perfect for larger games and provides an excellent middle ground between medium-sized maps and Classic Massive.
- Number of Regions: 63
- Number of Commands: 13
NUKES!
Battle your nemesis on this epic head to head map. It is always only a button away until your enemy's cities are laid to wastelands... That button is so close, yet so far... But remember, you are also a button away from total annihilation. Is the world going to be yours, or theirs?
- Number of Regions: 66
- Number of Commands: N/A
- Special Features: Bombardments, Resource Commands, Starting Neutrals
The Philippines
Under the golden sun is an archipelago. Under the expansion plan of numerous empires were the islands in the far eastern seas. Yet most of them had failed to conquer this land. Will you be able to surpass the skills shown by the Kings and Queens attempting to control the Philippines, and hold on to victory? Or will you crash and burn, as every captain needs to go down with their sinking ship?
- Number of Regions: 52
- Number of Commands: 12
- Special Features: Dead Space
Rivals of Rome
The year is 117AD and the Roman empire is at its largest, 'Stretching from Hadrian's Wall in drizzle-soaked northern England to the sun-baked banks of the Euphrates in Syria' - Christopher Kelly. Encompassing some 60 million people with cities like Rome and Alexandria which will prove to be almost twice the size of any European city at the start of the 17th century. Can you band together to unite the empire in all of its glory? or will your rivals out-compete you to control the vast domain?
- Number of Regions: 73
- Number of Commands: 13
- Special Features: Auto-deploy
Sea of Japan
To the western world, this part of the world has been very mysterious, and diverse in its culture, before the modern era. Though in the twentieth century, war swept across this place. From the Empire of the Sun struke out to invade nearly half the world, the Americans' dropping of Fat Man and Little Boy, to the division of Korea along the 38th parallel, this land has never been quite the same.
- Number of Regions: 54
- Number of Commands: 10 (+1 City pair command)
- Special Features: Killer Neutrals, special commands
South America
South America evokes the gorgeous nautical maps of a bygone age. It's a relatively simple map, but the major rivers of the continent help you move around quickly, so don't overlook them. South America is ideal for games with 4-8 players.
- Number of Regions: 48
- Number of Commands: 9
- Special Features: Dead Space
USA
Struggle for control of the Unites States on this standard gameplay map. Much like Classic Evolved, this is a perfect map for the first-time player, while still being a rewarding strategic experience for veterans.
- Number of Regions: 48
- Number of Commands: 8
The Fantasies
Fancy some surreal battle? These maps are out of this world! (literally!)
The Forgotten Kingdom
- Number of Regions: 41
- Number of Commands: 7
Mars
The red planet at the verge of conflict, all human beings and aliens alike must except the coming of a new age. What shall be lost, and what shall be won? Find out all on this land of red sand.
- Number of Regions: 55
- Number of Commands: 9
- Special Features: Bombardments, Resource Commands, Auto-deployment
The Twelve Domains
One Land, Twelve Warlords, Six Deadly Dragons... Only the one who stands in the Draig Tower will be able to command the Dragons. Will your kingdom be burnt or flooded by Dragons of Water and Fire, or will you be the one who will be aided by the Dragons?
- Number of Regions: 122
- Number of Commands: N/A; 12 non-traditional commands that increase in value as you expand; 4 one-region bonuses
- Special Features: Bombardments, Resource Commands, Starting Neutrals
The Bonus Series
The maps of Major Command exclusive for our loyal fans.
Duck and Cover
As they say, you better Duck and Cover. The enemy's bombers are coming, and you don't want to be the one to get hurt. But is that the only way? Could you stand up instead, and fight back by sending your own troops against them?
- Number of Regions: 24
- Number of Commands: 5
- Special Features: Bombardments, Inner Commands