Difference between revisions of "Far East Asia"

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==History==
 
==History==
  
This map was created by Shepherd, as one of the site's 'launch' maps.  We figured early on that as the site grew there would eventually be many maps depicting part of all of Europe, as there is a wealth of historical material from which to draw.  The Cold War seemed like an obvious place to start; most Cold War borders are still relevant today, the era is still fresh in the memories of many of our players, and the notion that there could be a war that engulfed the continent was a realistic one.
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This map was created by Shepherd; the color scheme was created by Badorties. More to follow.
 
 
The idea of having East and West Germany automatically reinforced to minimum troops levels evolved during the development of the map.  The mapmaker's original idea was to have a series of American bases across western Europe and in Turkey which gave some kind of bonus when held in conjunction. From there we went with a distinctly east vs. west theme, with western bases opposing Soviet tank divisions along the Eastern Bloc states.  The hope in all of these iterations was to give players a reason to pay attention early to the middle of the continent, unlike most maps on which players stake out a corner and build.  The idea that East and West Germany would be resupplied and fortified by foreign powers was a natural evolution; think of it as a routine airlift of troops to hold a vital strategic position.
 
 
 
While the gameplay evolution was fairly smooth, the mapmaker had a hell of a time with the visuals on this one. The cold war presented 40+ years of material from which to borrow, but the mapmaker has a soft spot for the 1950s - it just so happened that as he was working on this he was refurbishing a 1950s television cabinet and replacing the blown-out CRT set with a flat screen.  Even after the television idea was agreed upon it didn't start in black & white - in fact it was at one point suggested that we take it full 1960s technicolor, a la the old Star Trek episodes.
 

Revision as of 01:19, 26 April 2011

Far East Asia

[[

AsiaFarEast.png

Stats

Regions:42 Commands 87 Special Features: Inner Commands, Dead Space

Strategy and Tips

With the Far East Asia map we introduce a feature that may trip some players up: some of the bonus commands are nestled within larger commands. If you take a look at the Indian Subcontinent, you'll see that there are two levels of bonuses there. The +3 "India" bonus is awarded once you hold the five regions that make up the country of India - this is the 'nestled' command. If are also able to control the three regions of the same color with + symbols (Nepal, Sri Lanka, and Bangladesh) the bonus increases to +4.

The same holds true for the islands; hold political Indonesia for a +2 bonus, but add East Malaysia and the Philippines to bump the bonus up to +4.

The purpose of creating the nestled commands was to create a medium-sized map with both small commands that were attainable early in the game, and large commands that would allow a player to do some damage. Players who go after Mongolia - the smallest and, in most games, the easiest bonus to attain - might be kicking themselves down the line when they are facing opponents who gradually picked up a +4.

Also watch out for Taiwan, which is not a part of any command.

History

This map was created by Shepherd; the color scheme was created by Badorties. More to follow.