Difference between revisions of "Game Interface"

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The Info Tabs are just what they sound like, various tabs that give you various bits of information. There are five tabs, and they may be selected at any time.
 
The Info Tabs are just what they sound like, various tabs that give you various bits of information. There are five tabs, and they may be selected at any time.
 
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====Intel====
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===='''Intel'''====
 
[[File:IntelTab.png|800px|Intel Tab]]
 
[[File:IntelTab.png|800px|Intel Tab]]
  
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====Chatter====
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===='''Chatter'''====
 
[[File:ChatterTab.png|800px|Chatter Tab]]
 
[[File:ChatterTab.png|800px|Chatter Tab]]
  

Revision as of 10:42, 2 May 2015

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MajorCommand uses a proprietary game interface that is intended to be intuitive, fast, and user-friendly. If you're new to the site, here's a quick guide.

Video Tour

Game Interface Tour [VIDEO]

Uppermost Row

File:Topbar.png

From left to right along the top row:

1. Action button: Click this to start your turn, decline to call up reserves, end your attack, end reinforcements, and jump to the next game where it's your turn.

2. Status bar: Shows what's going on at the moment, whether it's your turn or someone else's.

3. Round controls: The window shows the current round. The left arrow allows you to scroll back and see what the game map looked like in previous rounds, the right arrow scrolls forward up to the current round.

4. Names: Toggles region names on the map.

5. Size: Changes the size of the map. Click once to change from Large to Small, click again for Medium, click again to restore it to Large.

6. HELP: Toggles the HELP, a handy in-game guide.

7. Colors: Allows you to change the troop colors of all players.

8. Time left: Time left for the active player to complete their turn.

Player Row

PlayerBar1.png

All players in the game are listed in the order in which they take their turn. The active player's name is bolded and underlined. In games with a large number of players, you may use the right and left arrows to scroll through the complete player bar.

Each player is listed with troop color first, then username, then number of reserves.

TIP: You can hover over a player's name, and all regions controlled by that player will be highlighted.

Beneath the player row, the following bar may show up:

Newchatdiplo.jpg

Whenever there is new information in the Chatter or Diplomacy tabs (or both), this bar will appear as a notification.

The Map

The map is where the game itself is played. The map shows regions and troops. You can hover over a region to show what other regions it connects to.

The map is also where the various windows are displayed.

TIP: All windows may be dragged elsewhere on the screen.

For a full rundown on what you can do on the map, see Playing Your Turn.

Info Tabs

InGameTabs.JPG

The Info Tabs are just what they sound like, various tabs that give you various bits of information. There are five tabs, and they may be selected at any time.


Intel

Intel Tab

Tallies the total troops, region count, previous deployment, and projected deployment of all players. It also shows your Reserves.


Chatter

Chatter Tab

Where players may post messages for everyone, teammates, or just make notes to themselves.


Diplomacy

Diplomacy Tab

The control center for diplomatic endeavors. Shows active, expired, and broken truces. You can also propose truces of your own, accept or deny truces proposed by other players, and send private diplomatic messages. Note that when you send a diplomatic message to another player, that fact is noted in Chatter.


Record

Record Tab

Shows a timed record of troops deployed, commands held, reinforcement call-ups, regions conquered, and troops reinforced for each player's turn. Each line has information of the time, player name, player color, and what they did.


Brief

Brief Tab

To the left are the game options, to the right is a miniature version of the map, which often contains important gameplay details.


Personnel

Personnel Tab

Starting from the left, it shows the player's color on the map, then the username of the player, their rank, score, diplomatic score, their honor (which is going to be dependent upon the public's ratings), and last but not least, "My Ratings", where you select if the player is honorable or not, this selection is saved and will be displayed so in all your games with that same player. The rating you give would also affect the player's honor score.