Difference between revisions of "USA"

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{{#seo:
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|title=Major Command Risk - Cannon Fodder | Play Risk Free
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|titlemode=replace
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|description=Meet the Boss of Major Command Risk. What inspired him to start Major Command Risk-like game site? Choose your Risk games wisely. Conquer the World.
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}}
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[[Main Page|'''Back to Wiki Main Page''']]
 
[[Main Page|'''Back to Wiki Main Page''']]
  
==USA==
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= USA Risk Game Map =
 
[[file:USAnames.jpg|925px]]
 
[[file:USAnames.jpg|925px]]
 
[[File:USA-brieftab.jpg|630px|thumb|right|Brief tab showing command bonuses]]
 
[[File:USA-brieftab.jpg|630px|thumb|right|Brief tab showing command bonuses]]
  
==Stats==
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== Stats ==
  
 
Regions:48<br/>
 
Regions:48<br/>
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Special Features: None<br/>
 
Special Features: None<br/>
  
==Strategy and Tips==
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== Strategy and Tips ==
  
 
USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced players will exhaust themselves fighting over these commands, allowing the savvy player to displace or even eliminate them when the time is right.
 
USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced players will exhaust themselves fighting over these commands, allowing the savvy player to displace or even eliminate them when the time is right.
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As a standard-gameplay medium-sized map, gameplay on USA won't be all that different from gameplay on [[Classic Evolved]] or [[South America]].  
 
As a standard-gameplay medium-sized map, gameplay on USA won't be all that different from gameplay on [[Classic Evolved]] or [[South America]].  
  
<u>'''Recommended settings'''</u><br/>
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<u>Recommended settings</u><br/>
 
Singles: 4-8p<br/>
 
Singles: 4-8p<br/>
 
Teams: 4-8p<br/>
 
Teams: 4-8p<br/>
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Reinforcements: Path3 or Path/1<br/>
 
Reinforcements: Path3 or Path/1<br/>
  
==History==
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== History ==
  
 
Gameplay: [http://www.majorcommand.com/user/incandenza/ Incandenza]<br/>
 
Gameplay: [http://www.majorcommand.com/user/incandenza/ Incandenza]<br/>
 
Graphics: [http://www.majorcommand.com/user/rjbeals/ RjBeals]<br/>
 
Graphics: [http://www.majorcommand.com/user/rjbeals/ RjBeals]<br/>

Revision as of 21:44, 26 February 2016


Back to Wiki Main Page

USA Risk Game Map

USAnames.jpg

Brief tab showing command bonuses

Stats

Regions:48
Commands 8
Special Features: None

Strategy and Tips

USA has three advantageous points for growth: New England, from whence one can expand into the Northeast; Great Lakes, which also allows easy growth into the Northwest; and the West, which gives easy access to Four Corners (and with the capture of Wyoming gives you only three borders to defend). If you're not well situated in one of these commands, fear not, since many inexperienced players will exhaust themselves fighting over these commands, allowing the savvy player to displace or even eliminate them when the time is right.

As a standard-gameplay medium-sized map, gameplay on USA won't be all that different from gameplay on Classic Evolved or South America.

Recommended settings
Singles: 4-8p
Teams: 4-8p
Reserves: Escalate
Reinforcements: Path3 or Path/1

History

Gameplay: Incandenza
Graphics: RjBeals